self-taught developer and reverse engineer. i got into programming through my childhood
electronics lab, taking things apart to understand how they work. that turned into windows internals, kernel development, and breaking software apart professionally.
i specialize in low-level systems, from writing kernel drivers and reverse engineering .net internals to building real-time physics simulations in c++/opengl. i also do high-performance and low-latency work.
i've won multiple hackathons across europe, and i write about what i find on my
blog.